The VR headset previously launched can now do more things that you may initially expect because Samsung Gear VR will now support VR web browsing, even though the program is still in its beta phase. The app which allows you to do this can be found on the Oculus store.
Even though web browsing was expected to be supported since launch, the pretty new medium offered by VR posed a few problems to the company, making its support slightly delayed. Besides giving users the possibility of using their keyboard or other peripherals to access the browser, the headset also benefits from Gaze Mode and the capability of recognizing voice commands.
Through Gaze Mode, you can simply look for about a second at a certain tab or menu for the headset to recognize the action as a click. True, this is not extremely efficient, mainly due to the fact that you may click something by accident, but you cannot deny it is a pretty fun feature. Voice commands through which you can search for things on Google, Yahoo or Youtube is extremely efficient nonetheless.
The added feature of supporting full video streaming and HTML5 directly to the headset adds to the user-friendly approach of the Samsung Gear VR, eliminating the chore of being forced to download a video through an app before you can actually see it.
Because of the increased popularity 360-degree videos are currently benefiting from, their numbers will more than likely increase in the near future. Considering that major movie companies have already dabbled a bit into this technology, by releasing teaser trailers for movies like Warcraft and the new Star Wars, other similar companies might opt for this type of marketing in the coming year.
But users should not expect the exact same quality of web browsing they can already experience on their phones or computers. Because the program is still in a beta phase and the added halving of resolution that VR requires, some pages might seem a bit blurry, making extensive reading or other similar actions tiring. Though this does not change the ease of access this type of browsing experience offers.
The continued involvement of companies in both the VR and AR departments of technology will eventually make their use extremely competent, even surpassing normal browsing methods which we currently use today. But in order to assess the situation in a better way, more than one product has to be released on the public market. This will occur in the next two years, with Oculus, Sony, and Microsoft releasing their own versions of VR or AR supporting headsets.
Even if the way in which Samsung Gear VR will now support VR web browsing is not the only reason a customer will choose to buy this product, it is nonetheless a pretty fun and immersive experience, and the likelihood of other features to be added in the coming features might make people consider dabbling in the VR world more as time goes on.